Photo Credit: Dreamworks

By Sara Yarnell

News Editor

Almost a decade and a half after the release of the original, Dreamworks released Megamind vs. The Doom Syndicate (2024) to the depths of Peacock. This heavily unanticipated sequel is perhaps worse than even the critics say it is, with a lousy 8% on Rotten Tomatoes. It reeks of disgustingly written dialogue and questionable characterization, portraying a shallow portrait of the critically acclaimed original. 

Here’s everything wrong with it. Beware: spoilers ahead. 

Set only two days after the first movie’s events, freshly christened hero Megamind receives the key to Metro City after stopping the burglary of a diamond-crusted Lola from Shark Tale by the PJ Masks. Contradictory to all his character development from the original, he’s returned as an idiotic shell of himself. 

After Megamind’s college friends (the woke Legion of Doom) bust out of prison, they pay a quick trip to Metro City pull a reverse Despicable Me and launch the city onto the moon with the help of rocket boosters built under the surface. It ultimately fails, but only due to the biggest plot hole ever– the almost-forgotten emergency lever and the power of friendship. 

Throughout the movie’s runtime, it feels like Megamind doesn’t even have a mind. The animation has a budget of zero and the quality makes the viewer want to vomit. If not for this article, this reporter would not have made it halfway through. 

There is no Easter Bunny, there is no Tooth Fairy and there is no Megamind 2.